Kovati Docs
The wiki for Automation Forge, the tools around it, and the discipline they exist to serve. Everything here is written against what the code actually does — where a page is only an overview, it says so.
Automation Forge
The plugin family for Unreal Engine
Motion, speech, face, mesh and performance — generated, judged, retargeted and wired into a game that plays. Plus the hub, the command line and the pipelines that run them unattended.
Tools
Utilities that are not part of a Forge set
Smaller things built because a production needed them: skinning-weight transfer between meshes, and the Narrative Pro add-ons that bridge Automation Forge into an existing framework.
Company
PlayableOps, the vision, and who we are
What the playable gap is and why closing it is the whole product. The manifesto, how the work is organised, and the entities behind Kovati.
Recently released
All 121 versions, per plugin- MotionForgeQualityToolset0.1.2MotionForge22 September 2026
- MotionForgeToolset0.3.0MotionForge22 September 2026
- MotionForgeKimodoToolset0.3.2MotionForge22 September 2026
- MotionForgeQuality0.1.2MotionForge22 September 2026
- MotionForgeUthana0.2.0MotionForge22 September 2026
- MotionForgeKimodo0.5.0MotionForge22 September 2026
9 sets · 37 plugins · read from the release manifest, generated 22 September 2026. Nothing on this site types a version number by hand.