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FaceForge

Every released version of FaceForge, newest first. Latest 0.2.2.

FaceForge0.2.2Open source
SetFaceForge
Rolecore
Latest0.2.2 — 11 September 2026
Versions here5
Sourcegithub.com/AutomationForgeHQ/FaceForge

0.2.x

0.2.2

11 September 2026 · Download (702 KB) · Release on GitHub

Added

  • A cloned face bank now remembers the bank it was cloned from, and solving a clip whose sibling there already carries layers follows that performance instead of solving from audio alone: every layer is copied in order, the audio-driven ones re-solved from this clip's own audio, and the result merged. A dubbed line keeps the acting that was captured under the new words.
  • A second solve on a following clip reports it already current rather than redoing the work.

Changed

  • A correction authored against the source clip rides across to the clip that follows it; one authored on the localised clip is kept.

0.2.1

8 September 2026 · Download (690 KB) · Release on GitHub

  • Packaging fix: the release now carries everything the register allows. BuildPlugin's filter excludes Config/ and every public_extra path, so earlier zips shipped without them.

0.2.0

7 September 2026 · Download (690 KB) · Release on GitHub

  • Face clips gain layers; the mix is a recipe, not a rerun
  • Merge crosses vocabularies; mouth layers override only what they drive
  • Casting made human-readable and controllable: audition, discovered actions, a stage
  • The Face Bank stage now frames the face, not the back of the head
  • Face Bank editor: montage-editor-style stage, voice-with-face preview, an inspector, transport controls and orbit-or-free camera
  • The take became the unit: four quadrants, folders, one decision
  • Fixed: solving a bank could overwrite a merged face
  • The plan for editing and graduating a face written down (GRADUATION.md)
  • Fixed: preview mesh list not following the bank; face preview drawing at the wrong detail level; needed its own preview component rather than a re-pointed one
  • Face bank now links to its speech bank by id instead of guessing
  • Tools menu consolidated into one Automation Forge section
  • Every Forge asset now has a factory; double-click opens the panel that owns it
  • Hand correction shipped as a layer, so the solve underneath can be replaced
  • Localisation: a sibling bank per language, joined by line id
  • A face bank now answers what a line plays, and takes outside buttons
  • Repointed to kovati.dev

0.1.x

0.1.1

30 August 2026 · Download (298 KB) · Release on GitHub

  • Apache-2.0 relicensing; keys moved to Editor Preferences
  • FaceForgeACE shipped: a MetaHuman can now be baked, and the container has controls
  • The oldest gap in FaceForge closed: a character talks, and somebody watched
  • Versions cut for the release

0.1.0

28 August 2026 · Download (287 KB) · Release on GitHub

  • Initial release: audio to facial animation, and the vocabulary it lands in
  • Runpod provisioning fix after an API change; settings relocated
  • Output roots reworked
  • Long-running solves made observable rather than blocking-waited
  • Cost-before-commit pricing

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