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PerformanceForge

Every released version of PerformanceForge, newest first. Latest 0.1.1.

PerformanceForge0.1.1Paid
SetPerformanceForge
Rolecore
Latest0.1.1 — 11 September 2026
Versions here2

0.1.x

0.1.1

11 September 2026 · Installed through the account app

  • Packaging fix: the release now carries everything the register allows. BuildPlugin's filter excludes Config/ and every public_extra path, so earlier zips shipped without them.
  • First release to carry licence terms. They are a draft pending review.

0.1.0

7 September 2026 · Installed through the account app

  • PerformanceForge: a capture stage in the editor
  • Capture verified live, and the two failures that cost it (NV12 frames, unfocused-editor throttling)
  • One library, a teleprompter, and panels that meet
  • Human-readable and controllable: casting, audition, discovered actions, and a stage
  • Sessions and takes: recording stops deciding, the director chooses
  • The camera goes off with the window
  • Harvest from the panel, watch a take, and the paid-plugin position
  • Documentation catches up with the code
  • PerformanceForge's toolset moves out; the providers' stay put
  • The take's picture actually appears
  • Re-voice a line without rewriting it
  • Ask the subtitle question of every line, not just the ones a tool can fix
  • A re-voicing is not another take, and the pipeline gets doors
  • The take is the unit: four quadrants, folders, and one decision
  • Pressing Use gave you a different voice, and charged for it — fixed
  • Hear a voice without committing to it, and a face that gets made
  • An empty take list should say why it is empty
  • Takes are always remembered, and IN USE is measured rather than claimed
  • Save Takes is a latch, and takes can be removed or brought in
  • Ensure the clip before anything touches it
  • Re-solve, so redoing the work does not need a second take
  • Link the face bank to its speech bank instead of guessing
  • The session list says which one is open, and opens one
  • The Tools menu shows one Automation Forge section, not eight loose tools
  • A session is found from the bank it serves, and opens where it is used
  • Every Forge asset has a factory, and double-click opens the panel that owns it
  • Every plugin now points at kovati.dev

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